Showing posts with label Ulduar. Show all posts
Showing posts with label Ulduar. Show all posts

Friday, June 5, 2009

Yogg-Saron and new forms

Is a damn cool fight, just a shame about the randomness of charm in phase 1. Nothing sucks more then just when your mob is about to be killed on Sara that you get charmed and your mob runs to the raid and explodes there -.-

Taunt DR is also quite annoying but i ain't complaining, if these problems weren't there it wouldn't be a challenging fight so \o/ for Blizzard.

On a unrelated sidenote, i know how i will look in 3.2 apparantly:



Thank god i don't look like the pink hello kitty one, as i would refuse to change the way i have looked the past few years just because of a new model blizzard implemented.

Thursday, June 4, 2009

New Guild part 2

Yesterday was the first day i raided after my 'break' and the new guild cleared up to yogg-saron on the first day, honestly makes me wonder what the hell people in my old guild were doing. That is saying a lot considering still there are some people failing this new guild and that the top 5 dps usually is the dps'ers that came with me to this guild from my old guild *shrug*.

What i have to admit tho is that raiding without any responsibility is such bliss, can't believe howmuch stress the raid/guild leading actually gave me. The only sad part is that i am no longer main tank and in yesterday's raid they had 4 tanks for some reason so i was kitty dps'ing most of the stuff which isn't really my thing.

So all in all i must say i'm pretty pleased and hope i can get a proper tanking spot as soon as possible.

PS: Got my Conqueror's Nightsong Legguards in that raid tho \o/

Wednesday, May 6, 2009

Ulduar progress

This Monday and Tuesday we had some proper raids going on again with the aftermath of Queen's day, my guild claims i was still pissed (slang for drunk) on tuesday *shrug*.

Anyhow, there was plenty of mobs left so we started with an easy farm kill to set the mood (Razorscale), which dropped Eiya's second fragment of Val'anyr.

Next up was Ignis which we could not kill the week before because the kiting/tanking of the constructs wasn't done correctly but this week with a slightly different approach (read: death grip abuse) that shit was sorted so easily that it became a basic face roll.



We figured we should try Kologarn next and within the officer core we prayed people would not run around spastically with the laser beams on them for once and behold... we were wrong. Headless chicken style running around seems to be everyone's favorite past time but we did have 1 attempt where the only people that got beamed were the ones with a brain so he did go down.



Last boss we did this week was the Iron Council where we first attempted to keep the Runemaster alive but the consequent explosions which involve (surprisingly) people to move away killed too many people so in the end we opted for the easiest one and left the Stormcaller alive for last. The enrage timer on this fight has been nerfed so hard however as my Omen was screaming at me that he was enraged.... which he wasn't.



I did get a new toy from him tho \o/ and Eiya got his third Fragment of Val'anyr.

Now next week we have to kill the chick with kittens from hell, which were dropping there tanks faster then i can go afk when i want a coffee.

For those who might be interested i will write a tanking guide (specifically for bears) on the first two wings of Ulduar somewhere this weekend.

Wednesday, April 29, 2009

Ulduar nerfs

The ammount of nerfs that Ulduar has received over the past week is just mind boggling, when i saw World of Raids this morning (clicky) i was both happy and sad at the same time.

Happy because it means that my guild can actually kill Ignis and Kologarn, sad that the nerfs come so fast after the instances release.

I would gladly have whiped one or two more weeks on these bosses but the reality was that we couldn't, most of our members have been spoiled by WotLK so far and whenever they whipe for more then one hour they start to moan and bitch and before you know it they don't even log on for progress/whipe nights.

You might wonder, why didn't you recruit more people then? Kick the slackers? or more...

I would have if we could, the problem is that Zenedar is a really shitty server at the moment in the sense that there are too few good people (the average alliance player is a lot more childish then the average horde player sadly) and there are too many guilds (semi)-raiding Ulduar.

Personally i just hope that the new people we do get are good enough to replace those that can't be arsed to whipe because if it's up to me, the slackers are demoted to casual (if not kicked).

The single good point today is that it's Queen's Night today and Queen's Day tomorrow, expecting myself to be sober again somewhere on the sunday or so ^_^

Thursday, April 23, 2009

Ulduar



This week's first day of Ulduar went quite allright, i must admit that the XT-002 trash was a bit harder then i expected but that was well compensated for by getting 4 trash epics and the fact that XT-002 died \o/

Beyond that we just face rolled Flame Leviathan which is i must admit a lot more fun then i expected, firmly hated the idea of having to do a fight by not using your own character but this implementation of vehicles scaling is quite good.
Added bonus of killing him was the ring that i got :)

Lastly we also killed Razorscale but yet again people seem to have the reaction time of a dead horse and once dead complain about the fact that the healers could not heal them up while they kept standing still in the fire *sigh*

All in all a quite succesful day 1 of this week and with 3 25-man raid days remaining for this week i'm hoping we can get to a total of 5 bosses downed.